If you’ve ever wanted to explore what life is like in the Age of Sigmar or look further into the realms and religions of the fantasy setting, then it’s the perfect tool for that. The only way it can be improved, is by gathering a party doing so together. […]
Does Beastgrave improve Warhammer Underworlds? I’d certainly say so. Is Beastgrave enough to breathe fresh life into the game? To reignite the flames in the “ultimate competitive miniatures game”? That, I cannot honestly answer currently. Time will tell… […]
In the short term, the Sylvaneth Battletome is difficult to fault. Whilst the army has a somewhat limited number of units, there are numerous options to personalise your armies and make them more individual. […]
Covering both casual and competitive play, the General’s Handbook 2019 is by no means a bad purchase. It includes a wealth of battle plans, scenarios and new ways to enjoy Games Workshop’s fantastical wargame. This coupled with the support for organising events as well as the encouragement for decent etiquette makes the supplement feel like a welcome release. Some parts may not quite hit home, but it succeeds enough that I’d advise not going to your Age of Sigmar games without it. […]
So whats makes Thunder Chrome JS different?
Simple, the main element that really changes this up is modular kits. Just like your Favourite GW miniatures, Thunder Chrome designs are all modular You print the pieces you want and put together like a giant jigsaw […]
Nightvault landing on my doorstep sprang the initial question of “Where am I going to keep all these cards?!”. I remember the very same thought trawling through my mind when Shadespire appeared within my clutches. […]