The Deathwatch remains one of my favourite Space Marine chapters, just behind Dark Angels and the Black Templars. This is primarily due to the sheer versatility of possibilities. Along with the custom of keeping the […]
The Greater Good is released next week and it’s the next Psychic Awakening book. As you can guess from the title it features the Tau, as well as Astra Militarum and Genestealer Cults.
In efforts to further progress the narrative of Warhammer 40,000, the Psychic Awakening offers to move the grimdark story forward whilst sprinkling in new rules and options for armies. Faith and Fury, second book in […]
f you revel in the prospect of running an army of Chaos Knights, then by all means, jump into the Chaos Knights Codex with both feet. Just don’t be expecting it to be a rich and fully-fleshed experience as with other armies. […]
Covering both casual and competitive play, the General’s Handbook 2019 is by no means a bad purchase. It includes a wealth of battle plans, scenarios and new ways to enjoy Games Workshop’s fantastical wargame. This coupled with the support for organising events as well as the encouragement for decent etiquette makes the supplement feel like a welcome release. Some parts may not quite hit home, but it succeeds enough that I’d advise not going to your Age of Sigmar games without it. […]
If you haven’t caught our review of Warhammer Question: Blackstone Fortress, you may wish to give it a read. The game offers a hefty and impressive number of gameplay mechanics and systems to keep the […]
Brand new from Footsore miniatures, creators of Gangs of Rome, comes the Blood on the Aventine Starter Set. This set contains everything you really need to get two players started in the game. Alternatively, there’s […]
I have always been a fan of the “Weird War 2” genre of wargame. The historical elements of the armies mixed with a splattering of werewolves, vampires, zombies and giant mechs fills me with enthusiasm […]