Operation: Infinity Tokens – from Art of War Studios

Art of War Studios have been producing tokens and accessories for a plethora of games for some time now. They’ve recently released an updated range for the popular sci-fi skirmish game Infinity from Corvus Belli and I’ve been lucky enough to get a bunch to check out here.

Core Token Set

Bundled together in a handy one purchase option is the core token set. You can see the full list in the link but its command tokens, lieutenant, regular, irregular, and impetuous orders; plus a whack of utility stuff like wounds, unconscious, and prone markers.

For those of you who’ve been playing Infinity for a while, you’ll see that this captures everything you need to get playing for the majority of lists. I can’t think of many games I’ve played where I’ve needed more than fifteen regular orders or five irregulars. That said, I’ve pushed it a few times with Hassassin Bahram… The pack is also ITS current with the inclusion of both a datapack and xenotech (bah!) identity token.

Opening up, I was pleasantly surprised by how clean the cuts were. I appreciate that we’re talking lasers here, but I know how tricky this acrylic can be to work with. There was only some minor clean up needed where internal cuts had left behind irregular shapes. This was remedied with the blunt end of a paintbrush or my modelling tweezers. Yeah, some older Infinity sculpts can require more than a little patience to assemble.

The pics here were pretty much straight out of the pack and I haven’t even removed the paper mask. You can use these as is, but Art of War recommend using crayon or paint to really make the tokens stand out on the battlefield. They give a short tutorial but its essential rub with white crayon and wipe the excess. Having young kids means access to crayons wasn’t an issue and you can see my early efforts below šŸ™‚

Weapon Templates

The weapon templates do exactly what they say on the tin. Being a fan of flamers and shotguns, these things are nigh on a necessity during games. As such, sturdy, easy to use templates are therefore a must. I’m a fan of the nesting design Art of War have gone for here and whilst it’s incredibly wasteful, a similar cut from the small template would have been cool. As it is though, we all know the future is all about cubes and hexagons. Even without the crayon or paint effect, the blast template numbering is easy enough to see; definitely a plus for those that want to just get the paper off and start using them.

Segmented Blast Markers

The segmented blast markers were something I was particularly keen to get a look at. We’ve all experienced that annoying moment in a game where you drop smoke in an odd location meaning its impossible to template without disrupting loads of terrain. These are meant to remedy that by being able to place one of the smaller makers and then quickly checking with the relevant segment. This is a great idea and works even better with the smoke markers that Art of War make. I’ll definitely be adding some more of these to my next order! In the future, I’ll be able to drop smoke wherever needed and then just check coverage with one of these markers. Less disruptive on the table and hopefully more aesthetically pleasing. With a fondness for HB, those Muttawi’ah and Fidays can be dropping 4+ smoke a round…

Useful Tokens

Infinity is one of those games that you just have to accept has a lot of status and markers to keep track of. In the past I was dead set against games requiring lots of tokens as I thought it ruined the overall look. Many a display game at wargame shows with incredible terrain and painted units ended up offset by little paper chits. My conversion to the way of the token and love for Infinity means I have a range of factions and sectorials which all require the odd case here or there. Art of War has that covered. If you need it, they have it.

In addition to the core token set I also received the fire team pack and a few suppressing fire tokens. I regularly run a core and haris team so these will be super handy. The use of the star symbol makes its easy to differentiate and see at a glance what fire team I’m talking about. For the Aleph and Tohaa players, you can pick up extra copies of Triad (or Tri-core), and Enomotarchos Leader tokens. No doubt you’ll know by your own playstyle how many you’ll need and just pick singles to save having ones you don’t want.

I tried to find a status or fringe case that had come up in any of my recent games that Art of War Studios didn’t have a token for and came up short. That odd time you need something, we’ve normally just placed something ‘close enough’ as a reminder. For the completionists or perfectionists though, this range will be perfect.

Surprise! Camo and Decoys

You may be asking yourself how much more excited someone could get about new tokens and accessories? Well quite a bit more as it turns out!

I started off playing Haqqislam and played them exclusively for a couple of years. During this time slowly building up figures for the admittedly large collection I have now. Recently I’ve been lured by the shiny tech of the Hyper-Power and enjoying a lot of NCA and Varuna games. (You can insert the PanO was a mistake memes here.) Now something that the Cutter and Uhlan can bring to the table that the Maghariba can’t is camouflage.

Having been using flat camo tokens for my troops and TAGs I was hyped to get a look at these redesigned markers. Requiring a little bit of assembly, these end up giving a great alternative which is also useful in game. Rather than trying to swap in an S2 (or in some cases S7) template I can have my camo troopers looking threatening from across the table. The only downside I can see to these is that it’ll be far harder for my opponent to forget they are there or to have a token missed behind a box. Disliking snatching wins from ‘gotcha’ moments this is maybe not a bad thing after all though.

In addition to the camo tokens, Art of War have also introduced separate decoy markers as well. Depending on what, and who, you play, you’ll probably have been in the situation where you have both on the table. These decoy markers are still subtle like the camo but different enough to prevent confusion in the heat of battle. Again, I’d rather avoid feels bad moments so anything to facilitate a good game is a huge bonus in my books. The generic poses in all of these means you also don’t have to worry too much about them looking out of place in your faction of choice.

For the competitive types out there, you may also have noticed the addition of the 3mm squares. These help in those rare, and awkward, scenarios when trying to decide if you can draw line of fire. Whilst not something I’d personally worry about I think they have the benefit of breaking up the surface and improving what could have been another flat marker.

Jazzing up with crayons

As you can see in the pictures here, after removing the paper masks, the tokens are set to go. (I’ve tried to capture a few different backgrounds on the hobby desk.) The colours and markings making them effortlessly distinguishable from across a four foot table. My old tokens were home made using glass cabochons. I was impressed by my efforts but when rambo-ing up the field it could look clunky putting so many order tokens next to a single model. These tokens are flat allowing for a neat little stack nearby. Obviously this will come down to preferred playstyle and whether you put your order tokens next to the model or on a tracker board.

Having removed the paper, I took a white Crayola (other brands are available) and gently rubbed over the token as suggested. Honestly, I thought that this was going to be a laborious and time consuming aspect. Instead, within a few seconds, it was amazing how easily the tokens took the crayon wax. Hesitantly wiping the excess, the end result wasn’t too far removed from the studio pics. I made the mistake of not dampening the cloth and started to pick up a few bits of errant wax and dust. Consider lesson learned. That’s a big win though as there is nothing more frustrating than being told something is easy to achieve only to end up with something worthy of a “nailed it” post. Doing them in batches you’d get a high finish taking a bit more time than I did to tidy up the finished tokens. I’d say you could easily get through the core set in an hour or two. Crack on your favourite pod-cast or stream some sci-fi (Has anyone seen Altered Carbon yet?) and off you go.

The TL;DR

With a complete range to chose from, and multiple options allowing you to pick and chose what you need, this newly redesigned release is fab. The tokens are visually appealing and pretty hard wearing meaning they’re definitely gonna last. I’ve got a game coming up and can’t wait to show them off. Whats better than winning? Winning with style. *yeah yeah its the taking part…

Have you picked up any bits from Art of War Studios? Care to show off them in action? Comment below or join in the discussions over on our Facebook page. Also a shout out for the Art of War Blog – there’s regularly interesting experimental Infinity rules discussions and chatter to be found here.

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