There are two sets of rules for Warpath the new sci-fi game from Mantic Games. Which you choose depends on your style of play – you may prefer one over the other, or link both sets together in a campaign. The choice is yours!
Warpath is the mass-combat strategy game that allows you to play massive sci-fi battles on the tabletop, quickly and affordably. Using Warpath’s innovative Orders system, you’ll command an army of infantry, elite specialists and hi-tech vehicles, in a dynamic game of strategy and tactics.
Warpath: Firefight is the squad-level battle game where every soldier matters. With an emphasis on cinematic battles between as few as 30 soldiers a side, the game is designed to zoom in on the action, with a focus on dynamic, tactical games, whilst retaining Mantic’s game design philosophy of being easy to learn and fast paced. Ideal if you are looking for an alternative to other games on the market.
The first one I am going to have a look at will be Warpath this is the largest of the 3 ways to play in the Deadzone/Warpath universe, all the miniatures are standard across the three systems so while you can use multi-based units in Warpath it might not be preferable if you intend to play the other systems. The example army in the rulebook is a 2000 point Enforcer army of just 58 models (Firefight example is 1250pts 30 models Deadzone is probably closer to 6)
The rules cover a massive 56 pages and this includes scenarios each action and rule is well separated and marked so even on a page with lots of special rules finding the right one doesn’t take to long especially as Mantic have been thoughtful enough to include an index towards the back of the rule book, just before the quick play reference pages which means it really shouldn’t take to long until you are zooming around the battlefield unleashing seven shades off pain onto your opponent. Though it sounds very light the rules comprehensively cover all the troops and vehicles from the game.
The rules also have detailed army lists for the existing 6 factions for the varied races of the Warpath Universe from Asterians through to the Veer-myn. I was hoping that there would be some more races from the universe putting in an appearance but I suppose there are plans for Warpath v.3 or expansions further down the line.
If you have Deadzone or some of the older sculpts/terrain, then do not fear as they are all compatible with the new systems, some bits have changed but they are all there so you can just carry on, especially if you already have a large collection of miniatures, although the force organisation may have changed slightly.
A few major changes have happened that even experienced players will need to take note off, each unit now has a Nerve stat much like Kings of War but it functions a little differently in that you can instead of a unit being wiped out when you reach the nerve limit or fail a check, in Warpath once the nerve value is reacted a units performance will suffer, another change is the addition of vehicles but that’s an entirely new section of the rules. The final addition is Command, it works in a similar way to the Deadzone V2 rules but is much more in depth and adds an entirely new layer of tactics to the game, for example you can use command to counter charge a charge, which totally reverses the roles of attackers and defenders and can throw even a seasoned commanders plans into turmoil.
All in other than the amount of building and painting that is going to be involved I am really looking forward to trying to get a few games of this in over the next few weeks.