TANKS is an easy-to-learn, quick-play, small-scale game, where you take command of a tank platoon, seeking to destroy your opponent’s tanks and secure victory. TANKS is a flexible game with lots of ways to create a finely-tuned army that fits your play style. The game is fast and furious, do-or-die. In half an hour, you can pick your tanks and crew, upgrade them to your specifications, defeat your enemy (or die trying), and be ready for the rematch!
Through the pouring rain, you can just make out the smoke billowing from your platoon commander’s tank. You are next in command. As if on cue, the radio buzzes. Corporal Stevens, always the cautious one, wants to retreat and regroup. But you know this is your time to strike. The enemy thinks they’ve got you on the run, got you cornered. It’s time to show them what happens when you poke at the hornet’s nest.
It’s time to lead your men to victory!
20-page Rulebook • 3 Plastic Tanks (1 Panther, 2 Sherman) • 12 Dice
16 Movement/Destroyed Tokens • 28 Damage Tokens • 4 Objective Tokens • 2 Measuring Arrows
40 Tank Identification Tokens • 2 Cardboard Forests • 4 Cardboard Houses • 22 Tank Cards • 16 Crew Cards
7 Hero Crew Cards • 16 Upgrade Cards • 32 Damage Cards
This looks like it could be the start to a new way of playing large battles with Tanks and most people I have spoken to have likened it to X-Wing for its speed of play and use of charactor/upgrade cards. More to come soon