As I try to convince myself that I don’t need to jump into another roleplaying game, I find myself getting more curious about Age of Sigmar: Soulbound with every article I read. Fortunately, like one […]
Does Beastgrave improve Warhammer Underworlds? I’d certainly say so. Is Beastgrave enough to breathe fresh life into the game? To reignite the flames in the “ultimate competitive miniatures game”? That, I cannot honestly answer currently. Time will tell… […]
You may have seen the rather impressive news that Games Workshop and Marvel Comics have joined forces. There are no details at this point, save to say that the two companies are working on Warhammer […]
In the short term, the Sylvaneth Battletome is difficult to fault. Whilst the army has a somewhat limited number of units, there are numerous options to personalise your armies and make them more individual. […]
Covering both casual and competitive play, the General’s Handbook 2019 is by no means a bad purchase. It includes a wealth of battle plans, scenarios and new ways to enjoy Games Workshop’s fantastical wargame. This coupled with the support for organising events as well as the encouragement for decent etiquette makes the supplement feel like a welcome release. Some parts may not quite hit home, but it succeeds enough that I’d advise not going to your Age of Sigmar games without it. […]
So whats makes Thunder Chrome JS different?
Simple, the main element that really changes this up is modular kits. Just like your Favourite GW miniatures, Thunder Chrome designs are all modular You print the pieces you want and put together like a giant jigsaw […]
A special event is available via the digital Champions app and this has been a great way to learn more about some of the upcoming cards. Feeling as generous as Nurgle himself, we thought we’d share our findings with you. […]